Showing posts with label iPad app. Show all posts
Showing posts with label iPad app. Show all posts

Wednesday, February 13, 2013

More Hand Modeling (and a New eDrawings iPad / iPhone App)


We launched!

eDrawings iPad & iPhone apps (both Pro and Standard) has launched with a new feature - Augmented Reality!

Yours truly is not only a hand model for the app description page this time around, I actually had something to do with designing the Augmented Reality (AR) feature, including the user interface for scaling, locking the viewport, and gestures for manipulating the model like lifting the model off the table.

What is Augmented Reality, you might ask. Here's the wikipedia definition: Augmented reality(AR) is a live, direct or indirect, view of a physical, real-world environment whose elements are augmented by computer-generated sensory input such as sound, video, graphics or GPS data.

It's a new world of 3D model manipulation on smart mobile devices in virtual space.

That's right - SolidWorks has launched this new feature on the existing eDrawings iPhone and iPad apps, so if you have already bought the apps, get the update and the feature will automatically appear. If you haven't bought it... well... what are you waiting for? =P

Saturday, September 1, 2012

Replacing the Wait Staff with an iPad

By chance I had a layover in MSP (Minnesota / St. Paul) and my gate was right next to a new concept restaurant with iPads at every single table, apparently the work of OTG Management (I have no relation to them - just happened by).

My initial thought was it's kind of cold. This restaurant is basically replacing the wait staff with iPads. We, as a society in this modern digital age, could use more human contact, not less. We're so attached to our devices, it's almost as if we are electronic devices ourselves.

I was going to sit and watch while I wait for my flight, but then the designer in me thought it might be better to go and check it out, find out how they've set it up and see what the interface is like. So I sat down looking at one of the beautiful food shots on rotation and got started with my electronic wait staff looking for the cheapest thing I can buy to justify sitting at a space and taking pictures as I go.


They rewired the iPad so you can't get to the standard controls. The Home button retrieves their special customized home screen and dock.


I tapped on "Your Flight" and it kindly asked me for info about my current flight in order to track its status for me. Gave me some info on the destination weather, etc as well. It wasn't "sticky" though, and as soon as I finished my order and was idle long enough for the slide show to kick in, it lost the flight info. It would have been nice for it to remember, or somehow have the user indicate when he/she is leaving the table (which would also help the wait staff know when to clear the table), before clearing the flight info. Since it cleared it for me, I don't know if it would have given me some kind of alarm when my boarding time was near. That would be a nice feature.


Then I proceeded to go browse the menu. Having great food photography is key in this case, since these photos are ultra high def on the iPad, and never looked this sharp in an actual printed menu.

The menu certainly looked appetizing, but the prices in this case were kind of high for my taste.


After you browse into a category the menu pop over gives you quick access to other categories, but strangely stays open after you make your selection. Maybe it's done on purpose to reduce the sticker shock since you can't see the prices when the menu is open.


After awhile I finally settled on some over-priced herbal tea since it's evening and it was more affordable than dessert. The system smartly does some cross selling as I proceed to check out.

You have to pay for your order before it gets submitted, which I understand. But gratuity is included in the payment, but I haven't interacted with any wait staff. How can I determine the level of service and how much tip to give? It's defaulted to 18% and there's no option to provide a custom value besides the 15, 18, and 20 that it gives you.


Then it steps you through paying using the card swipe stationed at each table. No cash accepted.


When the transaction is complete, it asks if you would like to receive an email of the receipt. No printed receipt seems to be available at the table. I was reluctant to provide my email since I don't know if it'll mean getting spam. They should put some kind of notice on the screen about that to reassure users, especially since you cannot opt out of getting the receipt via email. What if you don't have email?


A few minutes after all of this, my tea arrived. This was the first time I interacted with a wait staff (they have been walking around asking patrons if they needed any help in the mean time).


I was left wondering if it was worth 18% for the wait staff to bring me the tea and tell me to let it steep a few more minutes before enjoying it. Seems like a premium. The restaurants don't need as many people to work the tables, though yes, they had the up front cost of buying all those iPads. But over time it more than pays for all the staff they don't need to hire and schedule/coordinate work shifts.

The wait staff doesn't need to actually take anyone's orders. Instead of selling food and offering beverages they turn into iPad app explanation staff and they make at minimum 15% on each transaction. Not that I have anything against the wait staff earning more money, but this just doesn't seem quite right for some reason.

Well, it was an interesting experience if nothing else. Apparently this is popping up in major airports all over the country, including the Dunkin Donuts in BOS.

At the rate we're going, The Matrix will be here before we know it.

Bye humans. Better plug in.

Friday, August 31, 2012

Hand Model

It's not every day I get to say my hands are being seen by thousands of strangers in the iTunes app store. But that's what I get to say today! The eDrawings Pro iPad App launched and my hands were used for the shot holding the iPad and app. Maybe I have potential as a hand model if this user experience thing doesn't pan out. :-)

Tuesday, February 15, 2011

CarMe iPad App

Assignment 2 is to design an iPad application called CarMe, which is a car finder application. The point of the assignment is to go to the basics, do some card sorting of user goals and needs, and create several different conceptual models of how this app should work. I came up with a generic Specs Concept that every car finder out there does, a Behavior Concept that would be more inquiring of your driving needs and behavior, and a Personality Concept that's a take off on dating sites. Find your perfect (car) match! =P

Printing to scale again, I am glad I found an iPad background because it really puts the actual UI elements in context. That big black border ate up so much of my ink I had to go buy new cartridges over the weekend but the final effect was really good, so I'm glad I did that. The flow is pretty self-explanatory once you get past the fact that the initial questions are posed as if you're on a dating site looking for your perfect (car) soul mate.

For example, if you had answered you would want to "Hike the Grand Canyon", and the most important trait is "Frugal to a fault", the system will have some super cool intelligence to match you with the cheapest 4 wheel drive car it can find. =)