Showing posts with label PA. Show all posts
Showing posts with label PA. Show all posts

Saturday, July 7, 2012

B&B: Raphael Inn


Talk about an experience! This is the best bed and breakfast I've ever been to, and it will be the standard for all future ones.

So often we only think of the digital experiences when we think of interaction design, but ultimately the user experience is much bigger and all encompassing.

I happened to stay in 2 different rooms during my stay at the Raphael Inn on my visit to Gettysburg, PA.  Both rooms were meticulously decorated, well furnished, and truly offered the B&B experience of a lifetime.

First is the Evangeline room, which is freshly painted in this gorgeous purple with a theme of flowers and birds.  It's perpetual spring in this room

The view from the rocking chair in the room revealed the wonderful ceiling work, giving a modern and refreshing feel.

The white bird cage is a nice accent against the bold paint color, and many butterflies adorn its surface.
On the dresser is an old style radio that can actually play cassette tapes, and the inn keepers provided various music tapes for your listening enjoyment.

Also on the dresser is a nice lamp, with a glass dragon fly hanging off of its edge.  With the main ceiling light off, you can really see the line shine through the glass and provide a certain air of magic.
The curtains were hand made with a semi-see through printed layer and a plain layer that allows light in while providing privacy.

There were little above door village house decorations on the door frame between the room and the bathroom, and there was even a mini park bench with a mini giraffe to the right of the dresser.

This is true attention to details!

The main entry way is styled with a Paris cafe theme.  In other B&Bs, the breakfast is just basic continental.  At the Raphael Inn, be prepared for a feast for both the eyes and the mouth.

On my first day I had an early morning, so couldn't stay for sit down breakfast. The inn keepers made a special effort to pack me a "boxed lunch" that consisted of a sausage & egg bagel sandwich, a chocolate muffin, an apple, a bottle of water, and a bottle of orange juice! I didn't even realized until later the apple was both cored and cut in half for my convenience.  Such hospitality!
The next day I was able to enjoy sit down breakfast and was presented with a gorgeous fruit plate before the main course of waffles and bacon arrived.

The Raphael Inn does not take breakfast lightly, and they are very good at it indeed. I think I had the best 4 days of breakfast I've ever had on any vacation I've ever taken here.
It happened to be with the scheduling of things, I needed to switch to a different room during my stay.  I moved into the California Rose Suite which had a king size bed and a futon couch.  The bed had a foam layer and I melted right in.

This room has a nautical theme, and used treasure chests as night stands as well as the coffee table next to the futon.

The little sitting area by the bed has mock fences as if on the beach, and the closet had a wall paper reminiscent of being in a wood hut.
There were little "treasures" all over the room, including a small treasure chest filled with "gold coins" (werther's originals).

The book ends on the coffee table were nautical themed, and even the books were seaworthy adventure books like Robinson Crusoe, and Treasure Island.

Every last detail was accounted for, and my experience at the B&B really could not have been better.

While I realize being a designer means I noticed a lot of details that might have been missed by most visitors, it is these details that not only complete the experience, but brought it to a new height unmatched by others.

This is true of all user experiences. The details really do count. Often times, less is more. Do fewer things, but do them really really well. Cross all the T's and dot all the I's. Completing the details will complete the user experience and bring delight.  In the end, who wouldn't want to delight their users?

Saturday, January 14, 2012

Falling Water

So I had the chance to visit the famous Falling Water by Frank Lloyd Wright in Pennsylvania. I've always heard about this great architectural feat, but didn't think I would be in the area to ever see it.  Good thing my best friend got a job at the University of West Virginia recently, and I had the excuse to go visit.

Unfortunately, since it's winter, the inside was closed from tours.  The grounds are open, however. So I got a chance to check out the outside.

The story goes, the Kaufmann's asked Wright to build them a summer cottage back in the 1930's. The Kaufmann's were the local grocery store chain owners, and were obviously well off enough, that this enormous place could be commissioned for construction by a famous architect, and still be called a "summer cottage".  Much like those mansions in Lenox out the Berkshires. But that's another story.

It is very beautiful to see. Though the interaction designer in me shuttered at various things. 

For one, though it's "neat" to build a home "on top" of running water (the original request was simply to have a view of the creek), it just seems to position itself for future problems.

In this particular case, the idea of being able to walk straight down into the creek is certainly nice, but there's no where to go. It's not deep enough for someone to bring a boat around. The bottom isn't smooth enough to sit in. So I guess you can wade it to calf deep water, and then wade out. Perhaps dangle your feet over the edge into the water at the bottom of those steps. But that seems to be it. Seems like a lot of effort for not that much enjoyment.


Another major issue is that apparently Wright didn't believe in drainage. That's right, drainage. Seems kind of important. So the builders somehow negotiated these gutters so that some drainage can happen.

The net results is there's giant icicles waiting to impale passers by.  It's rather alarming really, that an architect can simply "not believe in drainage", therefore not design in any, and then the builders had to negotiate them in. 

Makes me think of how sometimes things look really good from a high level power point presentation, but when you get to the details, some pretty important elements are missing. And often times executives are totally bought in to the high level concept animated out in power point, but fail to understand more detailed work is necessary before you can really call it a complete design. 

Otherwise, you would just end up in situations like this, where the design failed to account for drainage, and the builders had to work it in some other way. And ultimately, I can't imagine this is desirable. If Wright had actually designed with drainage in mind, I'm sure there would have been ways to deal with it where it doesn't form dangerous daggers over head of passersby.